The earliest written work in any kind of the English language is Beowulf, which has a horrible, treasure-hoarding dragon in it. Because he was a philologist (expert and critic of written languages and language histories), and arguably the foremost scholar on Beowulf, J. R. R. Tolkien knew all about the dragon, and wrote a bunch of stories for his kids, which eventually mutated into a novel, The Hobbit. Beowulf‘s dragon is a creature of mindless animalistic greed and savagery, but Smaug, the dragon and central antagonist of The Hobbit, can talk. Imagine him voiced by Benedict Cumberbatch. But if Bilbo Baggins can understand Smaug, and there isn’t any magic involved here, they share a common language, Fire-Drake and Hobbit. One of the reasons for J. R. R. Tolkien’s works’ staying power is that the world created for them is fully realized enough to bear up under questions like this. So, what language do Bilbo and Smaug share?
In J. R. R. Tolkien’s Middle Earth books, including The Hobbit, and all of the books in The Lord of the Rings, English is used as a stand-in for Westron, a hypothetical fictional language commonly spoken on Middle Earth. As a philologist, though, Tolkien created several full-fledged languages, and even language families and language histories (!!), to inhabit his fantasy universe. Elvish languages, such as Sindarin, are a language family, and have their own fictional history. In a very real way, The Lord of the Rings isn’t a fictional work with made-up languages in it, but rather Middle Earth’s fictional languages happen to be wrapped up in a pretty neat story.
The connection between dragons and artistic languages doesn’t stop there, however.
The main plot-line of the 2011 video game Elder Scrolls V: Skyrim revolves around dragons. Taking a step further still from Smaug’s command of Westron, not only do these dragons talk, but their language has the power to change reality. In this game, words spoken by someone who truly understands them become focused into a Thuum, or Shout, with different effects depending on the meaning of the words, from breathing fire, to knocking enemies backwards, to turning invisible, or revealing the presence of the undead. The acquisition of words in this language is pivotal to the gameplay in Skyrim. The developers of the game created Dovahzul as a complete artistic language to serve this purpose, and all of the dragons in the game speak the language as well. Over time, the language was expanded and fleshed out by the fanbase, and now Dovahzul is a full-fledged artistic language.
– Article by Katherine, Highlands-Shelby Park Branch
(Editor’s note: This article was originally posted on LFPL’s Teen Blog)